#ifndef GAMESETTINGSWIDGET_H
#define GAMESETTINGSWIDGET_H

#include <QWidget>
#include "ui_gamesettings.h"

class GameSettingsWidget : public QWidget
{
    Q_OBJECT
public:
    GameSettingsWidget(QWidget *parent = 0);
    int getMapLengthSetting();
    int getMapDifficultySetting();
    int getMovementSpeedSetting();
    int getInputTypeSetting();
    int getFalldownPenaltySetting();
signals:
    void okClicked();
    void cancelClicked();
private:
    Ui::GameSettings *ui;
};

#endif // GAMESETTINGSWIDGET_H
